Indie developer Ryan Laley turned up to his gamescom booth on Friday morning and his laptops were gone.
He was in the business area, which is closed to the public. He wasn't alone either. iam8bit lost two laptops the same night from a booth nearby, with unreleased builds of Petal Runner and Escape Academy 2 on them. Spanish studio Tessera Studios had its cabinet forced open in the Indie Area and lost two laptops and a Steam Deck.
Utterly abhorrent behavior from the thieves, and the organizers have been kind of tone deaf.
gamescom's response, in full here. Notably, "Uniformed guards provide general security across the venue. Individual stand security can be booked separately, and exhibitors are advised to insure equipment against theft. This is noted in the terms and conditions of participation and the technical guidelines." They did also say it "makes us very sad," and that "at an event of this size, however, there will always be individuals attempting to take advantage of the situation."
My Time at Evershine - You're the Governor this time, building the settlement of Evershine either from prefabs or DIY, recruiting settlers and taming the wilds. The third game in the My Time series, coming in 2027.
Rise of the Merchants - Medieval city builder in a persistent online world, where you create production chains and send trade caravans out to other players, factoring in distance, terrain and bandits!
DUST: Origins - An isometric horror shooter on a collapsing orbital prison from the people who made Darksiders and Battle Chasers. Ammo is scarce, and anyone you meet can live or die depending on whether you help them.
Cassette Beasts 2002 - Record monsters onto cassettes and play them back to become them. Any two beasts fuse into one of over 57,000 fully animated forms, release window confirmed for March 2027.
ONTOS - The new game from the SOMA team, set in the repurposed moon hotel that your estranged father left you in. Scavenge materials, calibrate analogue machinery by hand, and find that even the right moral choice can go badly.
JOIN US - Start a doomsday cult, where the resource you're farming is people. Spread propaganda, recruit anyone in the world, then play as them or send them on missions.
Holstin - This pixel art horror game is set in a Polish town in 1992, and has interesting uses of the camera, and has been confirmed for 2027.
INFERIUS - First-person horror deckbuilder played on a card table, where you descend the nine circles of Hell. You carry no weapon, and your lantern burns soul essence, and when the fuel runs out it burns your sanity instead. Demo and playtest both live.
Barkour - You are a dog spy. Wall-run, grind rails and sneak through gothic castles and creepy amusement parks with 30+ gadgets, or forget subtlety entirely. Demo is live.
DarkSwarm - This co-op top-down shooter looks like Alien Swarm meets Helldivers, where you fight your way through procedurally generated, semi-destructible levels as synthetic mercenaries.
Diplomacy is Not an Option - Major update to this strategy city builder, changing starting Bonuses, adding Morgana the Chicken Wizard and reworked the zombies and corpses in the game.
Rockstar finally broke silence on the GTA 6 leaks - "It would be an understatement to say this has been heartbreaking for our team... this is obviously not how we intended for you to see the game after all this time." The Netflix reveal went ahead on the 27th and crashed Netflix. People generally seem to be impressed
"It's just not our money to keep" - Panic is refunding the 19% tariff surcharge to every Playdate buyer now the Supreme Court struck the tariffs down. Well done
The Long Dark is getting new DLC because the sequel can wait - Hinterland is moving devs off Blackfrost and back onto the nine-year-old original. Their reasoning is worth reading in full, and includes "the amount of time and money players spend on new games has declined as everyone turns to the comfort and security of games they already know."
thatgamecompany has started a publishing arm - Predictably, it's named Thatgamepublisher. Jenova Chen on why indies keep doing this: "successful indie games usually are on a shoestring, and if the game becomes very successful, suddenly you have an overflow of cash... you don't want to suddenly become a thousand-people company."
Schell Games has had its first ever layoffs - Around 14 people. Their principal engineering manager: "This has happened not because of anything you did or did not do. Our industry (and beyond) right now is hemorrhaging."
Disco Elysium - The Final Cut - You are a detective with no memory, no gun and twenty-four voices in your head that all disagree with each other. A narrative CRPG like no other. Grab it at 75% off!
My name is Clement and I love indie games! As such, I make videos on indie games big and small, highlighting my favorites & supporting developers so that they can make more cool stuff.
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